Friday, April 18, 2014

The Nintendo DS and Its Storage Devices




In today's world, gaming consoles are one of the best-selling gadgets. During 1972, with the introduction of the foremost console, the world changed forever! Nintendo, which has been in business since 1977, is one of the leading manufacturers of gaming consoles worldwide. The initial editions of such consoles lacked the portability feature. But with the changing times, portable gaming consoles were introduced. An excellent example of such console is the Nintendo DS, introduced in 2004.

To afford portability, the DS was designed to have a far less weight than the normal consoles. Therefor, it couldn't have any inbuilt storage device. As a result, external storage devices, called flashcards, need to be inserted into the device to save the content. The device comes with slots for these cards.

There are different kinds of storage cards, each with her respective features.
Different cards need to be used for diverse models of DS device. Of those, R4 is the most frequently used card. It enjoys a wide popularity among the users of Nintendo DS. The R4 cards come in different editions, depending on the edition of the Nintendo DS device. These are the original DS model, the DS Lite model, the DSi XL model, the DSi model plus the most recent Nintendo 3DS.
The original R4 DS cards can only be used on the original DS and DS Lite models. These are not compatible with other models of Nintendo DS that include the Dsi XL, Dsi, and 3DS. Though these would work with the DS Lite and DS models, it's not desirable to do so. The R4 3DS card is meant for the most modern Nintendo console, the 3DS model. This card too may be used for rest of the models, but one should refrain from such a use.

The availability of so many cards probably makes you wonder which one you should use! All these models have nearly the same look, but they don't work with all the consoles. It is important to point out here that none of these cards works on its own. Each R4 card requires an appropriate micro SD memory card which stores the operational files for its functioning. None of the R4 cards would work in the absence of a memory card. The bigger is the storage capacity of a memory card, the more data it can store without the necessity to delete some of the already stored data. For regular users, a 2GB memory card offers a fairly adequate amount of storage, but professional users will find 4GB or 8GB micro SD cards more fitting.

In case you prefer having a preconfigured R4 card that already contains the latest software on its memory card, you'll need to buy an R4 card having a memory card, because otherwise you won't be able to include the needed software, meaning that you'll have to download and get the newest software for that card.

If you are looking to buy a R4i Gold 3DS Card or a R4i 3DS Card, you can find them both on our website, along with some great prices. Visit us today!

Article Source: http://EzineArticles.com/8365953

Tuesday, April 1, 2014

The World Of Resident Evil On The PlayStation 1


Once the game starts, you are thrown into a world full of horror, suspense and puzzle solving. Naturally you start off with a standard handgun and a combat knife to defend yourself from the zombie horde. There are a lot of zombies in the game, you need not kill all of them for your purpose is to survive. Ammunition is scarce and you need to search every nook and cranny of the room if there are any hidden ammo available, corpses sometimes carry valuable ammo also.

The inventory system lets you carry only a handful of items so bring only the necessary items you need, though there are trunks scattered around the map where you can put the items you find along the way, this also means that you have to backtrack to some of the locations and have to encounter more zombies again. Backtracking is essential in the first 3 installations of the game because of the puzzle system they have and meeting more zombies is just inevitable. Herbs and First aid sprays are scattered at various places so keep an eye on them for they are the only means for you to heal your wounds.

In the first game you were given the choice which character scenario you want to pick whether it was Jill Valentine or Chris Redfield. The story starts off where your team was chased by zombie dogs inside the deep wilderness of the forest and somehow end up inside the mansion, this is where the horror truly starts. We all remember clearly the fear we felt when the very first zombie of the series turned his head with mouth smudged in flesh and blood towards the protagonist of the game. The controls of the game were at first hard to handle, the movement, the aiming, all of it was part of the game's survival system.

After the events that took place in the first game, the sequel namely Resident Evil 2, Let's you take control of either one of the two protagonists, each one having also a different scenario than the other. You were given the option of choosing between Leon Scott Kennedy, a rookie cop that starts his first day of job battling zombies or Claire Redfield, sister of Chris Redfield from the first game. Resident Evil 2 was the same as the original one but the graphics were better and the ambiance was darker and much more scarier. This game introduced various new monsters such as the Licker. Don't worry about the new monsters here because a wide array of weapons are introduced to battle them to level the playing fields.

When Resident Evil 2 was released, a lot of people were already expecting a third installation and they weren't disappointed because a couple of years after the second game, Resident Evil 3: Nemesis came out. This third game in the series made a lot of changes such as the return of Jill Valentine, inclusion of the 180 degree turn, the timed dodge, bullet creation and a Bio Organic Weapon (B.O.W.) named Nemesis that is seemingly always chasing you around. Resident Evil 3: Nemesis was a masterpiece blending old and new traits of the series and after this, a lot more installation in the series was made for the new generation consoles showing just how massively popular the series is. Even as we speak right now, a new game in the series might just already be in development.

If you want to know and learn more about gaming and other stuff, check out my Blog here http://jmikcatain.blogspot.com/ a like or a subscription would be highly appreciated. Thanks Guys!

Article Source: http://EzineArticles.com/8158109

Sunday, March 30, 2014

Brave Frontier Elements and Arena Guide


In the game Brave Frontier there are essentially six elements, including Fire, Earth, Thunder, Water, Dark and Light. The elements are programmed in such a way that each one has a certain strength and weakness against one other element. This means that a particular element can inflict more damage to another element but also takes more damage from some other element. This way a sort of equilibrium is maintained so that all elements remain equally powerful and no one takes undue advantage.

When you begin your game, you are required to choose a unit from one of the four main elements, that is Water, Fire, Thunder and Earth. These elements can be later fused and evolved into their bigger forms which are more powerful. Here is a quick list about the elements:
Water - Strong against Fire
Fire - strong against Earth
Earth - strong against Thunder
Thunder - strong against Water
Light - strong against Dark
Dark - strong against Light

There is a unique relationship among the light and the dark element, as both are powerful against each other as well as weak, which means light inflicts greater damage to dark but also takes greater damage from it.

Arena:

The Arena in Brave Frontier is a place where you can battle other players and prove your mettle. You can get 3 entries into the Arena since you're given 3 orbs and each entry costs one orb. However these recharge with time and regenerate once every hour.
Also if you aren't comfortable facing any player, due to whichever reason, you can choose to skip the fight by going back using the "back" option in the menu.
There are also certain rules to the arena, which are:
1. Attacks are made by all units automatically
2. The team that is able to knock out the opponent is declared the winner
3. If a knockout doesn't happen, winner is decided based on greater number of surviving units, greater HP and greater damage inflicted on the opponent.
Upon winning battles in the arena, you are granted Arena Battle points or ABP. Each win gets you more ABP, leading to increasing your level with time whereas each loss takes away ABP from you.
Also, you lose more battle points if you lose to players that are ranked below you while you gain more ABP if you defeat players ranked above you. So you have to be wise in choosing the right strategy.
For more information on the game, visit Brave Frontier Guide website.

Article Source: http://EzineArticles.com/8393676

Wednesday, March 26, 2014

Legend of Zelda: The Wind Waker (HD) Wii U




Back when Legend of Zelda: The Wind Waker was first revealed for the Gamecube it led to a lot of people feeling disappointed. Nintendo originally talked about and showed a much more realistic Legend of Zelda game for the Gamecube to follow up the N64 smash hit that was Ocarina of Time. Of course what they got was Wind Waker, with its cell shaded graphics and very cartoonish style of art like you might find in a children's story book. It also got rid of the imagery of an adult Link as a master knight and savior of a kingdom and instead we got a very young Link who had to sail vast open seas on a talking boat.

Over the years, Wind Waker has not only become more accepted, it's become a fan favorite.Now with the Wii U in its infancy, Nintendo has given Wind Waker the HD re-release treatment.Unlike many classic games that have been re-released on the PS3 and XB360, Wind Waker wasn't just upscaled but also has had a lot of polish added to the already timeless cell shaded artwork. In addition, some new features were added to keep the game feeling more modern and to fully utilize the Wii U Gamepad.
Story-wise it is still the same game and nothing really plays out any differently from the original. The only point that has really changed is that infamous Triforce hunt that comes towards the end of the title has been minimized in order to allow for a less tedious journey around the oceans. This leaves a lot more time and room for the other side quests; many of which already have a good number of steps as well. Nothing new was really added- no extra dungeons or bonus quests; but in my opinion Wind Waker doesn't really need anything like that.

Graphically the game feels the same but there are some big differences once you pay attention. I'm personally glad that they worked at making the game feel the same at first glance but also polished it up enough to make a difference. The characters and lines pop more- feeling much more solid- but still retain their cell shaded look. Though they are much more smooth you can still see their original polygonal composition. Of course it is in widescreen (1080p) and fills your entire screen as any full HD game would making the world feel that much more vibrant and large. A lot of work was done to increase the "bloom" of the lighting; aka making the sun and sparkle much heavier, creating more of an "island" feeling. You can also remove the button prompts and UI from the TV screen to allow for a much more cinematic experience; long-time fans of the game will probably enjoy that the most.
The gameplay isn't much different either but you get some added features thanks to the Wii U Gamepad. You can now aim weapons using the motion control of the Gamepad and your entire inventory is displayed on the screen so you can manage it on the fly instead of pausing. The motion control for aiming your arrows and boomerang takes some getting use, but as I adapted I found myself using it without thinking. The inventory being displayed on the Gamepad screen is a great feature and is what allows for you to remove the UI on your main screen. It also has tabs to look at your world and dungeon maps and one for your MiiVerse social integration. Later in the game, you can get an item that can speed up and make sailing easier- this is a welcome option to add. Everything else about Wind Waker plays just like the original, as it should.

The MiiVerse integration is a really nice feature and different from other games so far since it actually plays off the theme of Wind Waker, a vast explorable ocean with islands. Now you can use something called a Tingle Bottle and the camera (PictoBox) that was available in the original to send out messages in the bottle with a picture included if you so desire. These bottles then float around in the ocean and appear in other people's games and of course you'll find ones in your game as well. It is a cute feature and I enjoyed finding a bottle on the beach of whatever island I'm on with some picture of someone's journey through the game. As an added bonus the new PictoBox can take self portraits with Link able to make several expressions, allowing for fun narratives to be made when coming up against a boss or just a good part of the story.

Legend of Zelda: Wind Waker HD is a great re-release of a classic Gamecube title. It keeps the original intact while adding new features and a very well done new coat of paint. The game still has plenty to do just as it did originally and is just as enjoyable as it was when it first came out. Plus it still has one of the best soundtracks from any Legend of Zelda game. It is a perfect Wii U game for a fan of the original or someone looking to try Wind Waker for the first time.As a special release and with such work done it, it is priced a bit higher than most HD re-releases at $49.99, but it is worth every penny.

Visit http://www.slackers.com for more great reviews!

Article Source: http://EzineArticles.com/8165292

Sunday, March 9, 2014

Battlefield 4 Review



Well, well, well, looks like the fall season is finally here. That means we're reaching the point of the year when the gaming industry releases their biggest games. Of course we have the (now yearly) Call of Duty franchise, along with the new Assassin's Creed, Pokemon and of course Grand Theft Auto. As excited as I was to play all of these, all of my hype was saved for Battlefield 4. Does EA's latest installment in this warzone shooter satisfy?

Before I delve into the massive multiplayer feature this game's known for, I have to bring up its campaign section. It's no secret that Battlefield 3's singleplayer portion was just downright uninspired, and at times not very engaging, let alone fun. With Battlefield 4, sadly, it's the same broken record.

You're playing as Recker and his squad throughout the cinematic experience. You'll have betrayals, conspiracies and enough explosions along the way that Michael Bay might lose his job. DICE really tries to connect you with the characters but most of the cliché war shooter moments pull you right back out. It rarely breaks any new ground and often times I began rolling my eyes at some of the caffeine inspired dialogue.

If you don't even set foot into the story mode you wouldn't be missing anything. Unfortunately, the version I played (Xbox 360) the game would constantly corrupt my save file in the campaign. This means I had to restart all of my progress. Granted, the singleplayer portion only clocks in at about four hours but playing through the same messy experience was a very bleak punishment. Eventually, my problems were solved by just saving my progress on Xbox Live's cloud feature. If I didn't have a subscription to Xbox Live and access to the internet on my console, I would've been out of luck.
It's obvious that you aren't going to be focusing on the story mode with a title like Battlefield 4. The real meat and potatoes you're looking for is the Multiplayer section. Is it any good? I'm confident that this is one of the best Multiplayer experiences in all of gaming, PC included. I've haven't had this much fun in an online shooter in quite some time and the revisions DICE made from Battlefield 3 makes the experience that much smoother.

Multiplayer is loaded to the brim with unlocks, customization options and even the Commander mode from Battlefield 2 makes its triumphant return. There's so much to do here just in the menus that you'll almost feel overwhelmed. That's actually a positive thing for a game nowadays, and this one is busting with content just waiting for you to unlock. Needless to say, you'll have plenty of stuff to keep you busy.

In terms of actual gameplay, it plays very similarly to 2011′s Battlefield 3. With various refinements to classes, everything seems to be perfected this time around. Take for instance the Recon class; they can now zero in their sights on their scopes to allow them to more accurately aim their shots. Of course it's Battlefield so there are plenty of vehicles to play around in. There's an emphasis on water-based maps in Battlefield 4, so there are plenty of new watercraft machines of destruction to partake of.

Admittedly, the game does suffer sometimes visually. A majority of your playtime you'll be washed with graphical prowess but every so often there will be a hideous texture as well. Granted, I did play on a current system (Xbox 360) and I have had hands-on time with the next-gen version of the game and the differences are night and day. If you plan on getting either the PlayStation 4 or Xbox One, I highly advise you to skip out on this current-gen version of the game. You'll have 64 player matches, and PC like performance with the Xbox One and PlayStation 4 copies.
Even though the campaign was entirely forgettable at best and grueling at its worst, the multiplayer easily made me forget about my terrible campaign experiences. The Xbox 360 and PlayStation 3 versions of the game seem to be the ugly ducklings of Battlefield 4, and almost beg you to just wait for the next-generation versions of the game. In my opinion, if you don't plan on getting either one of those consoles then sure, pick up Battlefield 4. There's still plenty of fun to be had with this title, at least when it comes to multiplayer.

Visit http://www.slackers.com for more great reviews!

Article Source: http://EzineArticles.com/8165280

Sunday, February 23, 2014

The Wrath Of Nemesis, Resident Evil 3



"STARS..." once you hear that scary evil low voice, you know he's coming to get you for sure. He is always constantly following you through the whole course of the game making your life as miserable as possible.

He is a tough enemy to beat, he runs faster than you, a lot stronger and has a rocket launcher to top it all off. You can knock him out after a couple of handgun magazines, roughly about 40 bullets. Though you may riddle him with bullets, he gets back up after the first knock out and tries a last resort to kill you using his 1-hit kill desolating move. He will bleed purple blood indicating that he is truly dealt with.

Luckily if you defeat him after he gets up, he drops an item but this can only happen in hard mode. The items he drops are gun parts and first aid boxes containing 3 first aid sprays. The first encounter with him in hard mode, for most of us who played it, is the hardest one. Why you ask? At that point of the game you only have a knife, a handgun and a shotgun. The ammunition is limited so when you decide to take him out of commission, make sure you've got enough bullets to deal with him.
Fortunately the game has a lot of guns to offer and each one has it's own advantages. The strongest that you can acquire during the early and middle part of the game is the Magnum that holds 6 powerful bullets and the Grenade Launcher being loaded with freeze rounds. Most people use the Grenade Launcher freeze round combo because it does a lot of damage to him while partially slowing his movement.

At some parts of the game, he has a rocket launcher that he carries around and after using all the rockets that was inside the launcher, the launcher explodes causing damage to Nemesis himself. Jill Valentine, the main character, doesn't just rely on guns, she has the ability to dodge attacks by pressing the right button during an attack on her and she has the ability to create bullets from the 2 gunpowder type the game has.

If you thought that Nemesis was tough already, he then mutates at a certain point in the game where he can use his tentacles as a whip to lash and latch onto you to throw you around. Due to his mutation, he gains more health becomes a lot tougher than usual taking more hits than the previous one did. His name truly suits him for he is the Nemesis of Resident Evil 3. Whether he is a pain in the neck to deal with, he makes the game worthwhile and challenging that you want to play the game over and over again.

If you want to know more about games and stuff you could check it here http://jmikcatain.blogspot.com/

Article Source: http://EzineArticles.com/8177600

Friday, February 7, 2014

Five Innovative Ways to Deal With Unwanted Video Games


If you are an avid gamer, no doubt you have dozens of video games lying around your home. Unfortunately, excessive piles of games can take up way too much room and significantly increase the amount of time you need to allocate to dusting. But don't panic because there are several things you can do to reduce the number of unwanted games in your home-and that doesn't include throwing them in the trash can. So how can you deal with unwanted games?

1. Sell Online

One way to get rid of games you no longer play is to sell them online. You can list them on eBay, Craig's List, Gumtree, or any other auction site you frequent. The only downside to this method of disposing of your unwanted games is that you won't make much money from the sale. Second hand games typically don't make much when they are sold online unless they are nearly new.

2. Swap with Friends

It's good to share, which is why swapping video games with your friends is a fun way of reducing the number of old video games in your possession. Instead of hoarding old games, you can swap them for new ones you haven't played. For example, if you and your friend both buy a new game each, once you have played it, swap it. That way you can enjoy two new games for the price of one.

3. Trade Online

Video game trading is a useful way of disposing of your old video games. Trading games online is different to selling them online. Some websites give you credits when you trade video games with users whereas other websites let you direct swap games of the same value. Either way, you can enjoy access to hundreds of different games and get rid of those you no longer play at the same time. Yes, it's a winner all round.

4. Give Them to Charity

Are your games so old not even a nerdy gamer online will want them? If so, you could go down the philanthropic route and donate them to a local charity. Assuming there is a games console out there that can actually play them, someone, somewhere, will think Christmas has come early.

5. Bird Deterrent

If trading video games or selling them online is not an option, or your games are damaged and no longer playable, why not put them to good use in the garden? Video game discs are shiny, so if you string a few together and hang them from posts in the middle of your vegetable patch, the birds will think twice about eating your seedlings. The more you use, the better, but make sure you don't mistakenly hand the latest copy of Call of Duty: Ghosts over to your dad because it won't work too well after spending a few days strung out in the garden.
Don't leave your old games lying around because it's a waste of space. Instead, try one of the above methods to create room for new games. Your games console will thank you.
Laura Ginn is a professional content writer. When she is not writing articles for websites, she spends her time playing on her Xbox 360.

Article Source: http://EzineArticles.com/8232731