Tips and Strategies
General:
-
If you are playing particularly badly one day, try playing a few games
of Spartan Ops. This way, you can warm up against easier opponents and
return to War Games once you are up to speed.
- If possible, try
playing War Games with a large group of friends. Even if your friends
are not great, you can communicate and execute group strategies, giving
you an edge against teams of individual players. This is especially
useful when playing objective based games.
- In general, I do not
suggest that you use the Plasma Pistol/Headshot tactic in War Games, as
most players can easily dodge the Plasma Pistol blast. Rather, you
should reserve the Plasma pistol for stunning vehicles or for using
against players at near point blank range, where they will be unable to
dodge it.
- On larger maps, you will find a large assortment of
vehicles. If you are on foot, I suggest that you stay out of the large
open areas so that enemy vehicles will leave you alone. However, if you
see a lone enemy vehicle with no other enemies nearby, you can use your
Plasma Pistol to stun the vehicle and either jack it (for Ghosts and
Banshees) or plant a grenade in it (for Wraiths, Scorpions, or
Mantises). Never try to stun and jack/destroy a Warthog with a gunner,
as the gunner will still be able to shoot while the vehicle is stunned.
After you jack a vehicle, be sure to boost away immediately so that the
driver cannot re-jack you.
- If you are a weaker player, do not
try rushing towards the tier 3 (power weapon) Map Ordinance Drops at the
beginning of a game. In general, many players will rush towards this
point at once, and you will most likely be killed before you can reach
the drop.
- If you ever see a red laser pointing at you, this
means that a player is aiming at you with either a Spartan Laser or a
Binary Rifle. Both of these weapons can kill you with a single shot, so
it is vital that you run for cover immediately. Jump around sporadically
as you run to make yourself a harder target to hit.
- Always
avoid walking into large open areas. You will be very exposed to enemies
wielding long range weapons, and you will be unable to take cover
quickly
Loadout Weapons (Headshot Rifles):
- When
using headshot weapons other than the Light Rifle, try to avoid using
the scope unless the enemy is very far away. Using the scope does not
increase weapon accuracy, and it will block a large amount of your
peripheral vision. This will make it easier for other players to sneak
up on you.
- When using the Light Rifle, zoom in whenever possible. The Light Rifle deals more damage when you are zoomed in.
-
When sniping with any headshot weapon, do not always engage an enemy as
soon as you see them. Rather, wait until they run out into the open and
away from any cover. As soon as you start shooting them, they will
begin sprinting for cover, so it is vital that you can both remove their
shields and kill them with a headshot before they can reach safety.
-
When using a headshot weapon or a fully automatic weapon at close
range, try jumping and moving sporadically to make yourself a harder
target to hit. However, only do this if you can still hit your target
consistently.
- When you first see an enemy up close, it may be
your first reaction to throw a grenade at them. However, in the time it
takes for you to throw the grenade, you can deal more damage by simply
shooting the enemy. Therefore, your first reaction when you see an enemy
should be to shoot them, and only use grenades to bounce around corners
when you do not have a direct shot at them.
- At very close
range, headshot weapons deal a lower damage per second than fully
automatic assault weapons. Therefore, you will usually lose if you
encounter an enemy with an assault weapon at close range. Always try to
pick off the enemy before he can get close.
- If you have been hit
by an enemy multiple times with a headshot weapon and they are still
full health, do not try to engage them with your headshot weapon. Unless
you get very lucky, you will undoubtedly lose. Rather, run for cover
and engage them once your shields regenerate.
Ordinance:
-
If you already have good weapons when you receive a Personal Ordinance
Drop, consider choosing a power up. Power ups are even more effective
when combined with powerful weapons. In particular, Damage Boost will
make you nearly unstoppable when combined with a powerful weapon.
-
Do not try to call in Ordinance when enemies are nearby and can see
you. They may try to kill you and steal your Ordinance before you can
grab it.
- Call in your Personal Ordinance Drops as soon as you
can find a safe place to do so. If you wait to call in Ordinance, any
points you score will not be counted towards your next drop.
-
Consider using Speed Boost in combination with short ranged weapons like
the Saw, Shotgun, or Scattershot. This will allow you to come within
range of the enemy faster, so they will have less of a chance to pick
you off from a distance.
- Both Damage Boost and Over Shields last
for a very short period of time. Therefore, to benefit most from these
power ups, play much more aggressively when you are using them. Try
rushing into the enemy base or into the center of the action; although
you may die, you should get quite a few kills before doing so.
Melee:
- You can melee much faster than usual when you have a pistol drawn.
-
If you choose to melee the enemy, be sure to time your attack
carefully. Wait until they have roughly 30% of their shields remaining,
at which point you can kill them with a single attack.
- When you
are in a close-quarters indoor area, you can use a Plasma Pistol and
melee combination to quickly take down a single enemy. When you know
that an enemy is approaching your position, begin charging your Plasma
Pistol and wait behind a doorway or corner. As soon as the enemy steps
through the doorway or corner, shoot him at point blank range with the
Plasma Pistol and follow with a single melee attack. This tactic is
especially effective because you melee faster with the Plasma Pistol
drawn.
- You can perform a tactic similar to the one explained
above with the Magnum as well. Wait behind a doorway or corner as an
enemy approaches and melee them as soon as they step in front of you.
This will fully remove their shields, allowing you to finish them off
with a quick headshot. Once again, this is especially effective because
you melee faster with the Magnum drawn.
Grenades:
- You can throw grenades much faster when you have a pistol drawn.
-
Promethean Vision is especially useful when bouncing grenades, as it
allows you to see where enemies are hiding behind cover and around
corners.
- You may consider creating a grenadier class, in which
you choose the perks that give you extra grenades and make your grenades
deal more damage. You can then use this class in close quarters indoor
maps, where grenades are the most useful. Be sure to use Promethean
Vision with this loadout.
- Do not throw grenades when you have a
clear shot at an enemy; this wastes precious time that you should spend
shooting them. Rather, use Frag grenades to bounce around corners or
cover if the enemy tries to take cover or run away.
- With a
little practice, you will find that it is very easy to bounce frag
grenades around obstructions. To do this, simply think of the frag as a
bouncy ball, and throw it at the angle at which you would throw a bounce
ball to reflect around a corner. Keep in mind that the grenade will
roll slightly after landing.
- Frag grenades are the most effective in tight hallways, as they will not roll away from their target before detonating.
-
Many player's first instinct is to run around a corner and hide when
they are injured. However, if you can properly bounce a grenade around
the corner, you can kill the player before their shields regenerate. If
possible, make the grenade roll slightly past the player so that they
will instinctively run back around the corner towards you, where you can
then finish them with your weapon.
Ordinance Weapons:
-
When using the Sniper Rifle or Beam Rifle, consider engaging enemies at
medium or close range without zooming in. This way, using the weapon
feels a lot like using a headshot weapon, and in my opinion, makes it a
lot easier to use. Kill the enemy with either a headshot or two quick
body shots. It is easier to do this with the Beam Rifle, as it retains
near perfect accuracy when fired without zooming in (while the Sniper
Rifle does not). You will get 20 points instead of 10 for every kill,
even if you don't get a headshot.
- The Binary Rifle is one of the
most powerful weapons in War Games, as it allows you to kill infantry
with a single body shot. The Binary Rifle is very inaccurate when not
zoomed in, so I suggest that you always zoom in. I also suggest that you
only engage enemies from a distance, as it will be easier to hit them
and they will have a harder time shooting you back. Notice that the
Binary Rifle emits a red targeting laser at all times, so enemies will
know when you are aiming at them. Therefore, you need to act fast and
shoot them before they can run to cover.
- When using a rocket
launcher (such as a Fuel Rod, Rocket Launcher, or Incinerator Cannon)
against infantry, always shoot at the enemy's foot. All three of these
weapons will deal enough collateral damage to kill a full-health player
with an indirect hit. This way, they will not be able to dodge the
missile, while if you fire directly at them, they may be able to dodge
it. Furthermore, I suggest that you jump just before shooting to give
the rocket a more downward angle towards the enemy's feet. This will
make you less likely to miss.
- Although it is only a tier-2
weapon, the Rail Gun is an extremely effective weapon in War Games as it
can kill an enemy in only one hit. As you charge it up, make sure that
you are aiming at the enemy, as it will allow you to achieve a lock-on.
That way, the projectile will home onto the enemy as you fire, making it
nearly impossible to miss. When charging the Rail Gun, realize that it
has a much shorter charge time than the Spartan Laser.
- Because
the Spartan laser has very limited ammunition and takes a long time to
charge, I suggest that you save it for destroying vehicles. The Spartan
Laser emits a targeting laser as you charge it up, so your enemy will
have plenty of warning before you fire. This makes it very difficult to
use against infantry. On the other hand, due to its immense damage
output, the Spartan Laser is great against vehicles, and can kill most
in a single shot.
- When using short ranged weapons such as a
Shotgun, Energy Sword, or Scatter Shot, take cover behind doorways and
corners and wait to attack the enemies until the cross the
doorway/corner. When combined with Promethean Vision or Active
Camouflage, this technique can be even more effective.
- When
using the Saw, notice that it has incredibly short range, and should be
used similarly to a shotgun or melee weapon. Get as close as possible
for maximum damage, and stay in close-quarters areas to avoid being
picked off from a distance. The Saw is especially useful when combating
multiple enemies at once surrounding an objective.
Do you want more Halo 4 strategies and walkthroughs? Visit my website at
http://www.mystikeep.com/Matthew/Halo4Walkthrough/Index.htm
where you will find a detailed walkthrough of each mission including
text, pictures, and videos, a guide to Spartan Ops, and instructions on
how to unlock all Halo 4 achievements.
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